More than the shifter/wyres are dangers in To Wield the Wind.
Wraiths ~
Shifting fog caught her eyes. She gasped as the fog lifted from the ground. Misty tendrils rose, a cloudy mass that shaped into a head and thin shoulders, a torso with separating arms, wisps of hands and elongated fingers. Wraith.
Gobbers ~
The
silvery glow left the gobber’s round eyes. It yowled. Stubby claws jerked at
her skirt. The shifting weight destroyed her balance. Orielle stumbled to her
knees.
And a
silvery coil dropped over her head and tightened around her neck.
A Mysterious Danger ~
She tugged hard. The icy-fanged wind ripped at her exposed skin. Gritting her teeth, Orielle hauled back with her whole weight. “Let him go!” she flung at the fanged wind.
What is To Wield the Wind?
On a mission for the Wizard Enclave, Orielle ventures into
the Wilding, a strange frontier filled with magical creatures. There she
encounters sprites and wraiths, gobbers and wyre.
All view her as prey.
Get the story here: https://www.amazon.com/dp/B07RGMLH5Z
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